Implemented Stuff: Scanline Z buffering Flat shading (I hope to get gouraud and phong working within the next couple of days) Mesh importing (from .obj files -- they were the simplest)
Implemented Stuff: Scanline Z buffering Flat shading (I hope to get gouraud and phong working within the next couple of days) Mesh importing (from .obj files -- they were the simplest)