TestShinyCocos: ShinyCocosSetup(); requires 1 argument
Closed this issue · 3 comments
This is a fantastic project that I'm sad to see did not get more attention two years ago.
However, when I try to compile the Test project I am getting an error on:
ShinyCocosSetup();
It wants an argument.
When I do:
ShinyCocosSetup(window);
it doesn't know wtf window is.
how can I get this project to emit a basic hello world.
I really would love to work with and use this project.
Thanks for the really hard work so far.
Hi Sophrinix
Right now and for the time being I don't have intentions of moving forward with this project... It is a nice project, but I haven't updated it in a while. Probably what I would do is to make it work with the latests version of cocos2d (the one that supports OpenGL-ES 2.0)
noted and added to the roadmap. i think it is safe to say i am picking this project up. it works now (test app) in iOS 5. template is a feature im not too overly concerned with right now.
good!
I'll keep an eye on your fork :)