/ImaginaryFriend2

Code for my talk "Imaginary friend Part 2: Breathing life into a holographic character"

Primary LanguageC#MIT LicenseMIT

Imaginary friend Part 2: Breathing life into a holographic character

Talk given at these event(s):

  • Global XR Conference, 4 November 2022

Development environment

  • Unity 2021.3.11f1
  • MRTK 2.8.2 with OpenXR

Bringing Your Imaginary Friend to Life With HoloLens