UnrealEd plugin, renames multiple tags in multiple objects.
Renaming tags in multiple objects is both error-prone and time-intensive. TagRenamer scans selected actors for variables containing tags and performs one of the actions below on tags found in selected actors.
- list tag names
- rename tag names
- add constant random postfix to all tag names
- make all tag names unique
- remove added postfixes
- Unreal Engine 2, tested on UT2004 and UE2 Runtime
- UT2004 Only!
- Run the TagRenamer.ut4mod file.
- Extract the TagRenamer folder to your main game folder (ie: /UT2004/).
- Run Game\TagRenamer\Install.bat.
- To run the plugin click on TagRenamer icon.
- The icon is located in the vertical toolbar, just below brush builders.
- The icon looks like trigger box with "REN" written on it.
- Select actors
- Start the plugin
- Suppose you duplicated actors with custom tag/event relationships and want to be sure that original objects wont trigger duplicated objects. There are two ways to do that with TagRenamer:
- Fast and dirty.
- Select actors
- Select in TagRenamer options action A_AddPostfix
- Start the plugin
Random postfix will be generated and added to all tags.
- Slower but pretty.
- Select actors
- Select in TagRenamer options action A_List
- Start the plugin
Tag names will be listed in tag window
- Select in TagRenamer options action A_Rename
- Enter names you want to rename and new names in TagRenamer Options
- Start the plugin
Only the tags you chosen will be renamed There is full control over new tag names
- Options can be accessed by right-clicking the icon.
- [Action] = Plugin action, see below.
- [bNoSingle] = Tag will be ignored if it was found in only one variable.
- [bNoDefault] = Tag will be ignored if it has default name (class name).
- [Names] = Action A_Rename requires that you specify tag names here.
- [Old] is the name you want to replace.
- [New] is what it will be replaced with.
- TagRenamer uses a list of known tag variables in actors.
- The list is in Game\System\TagRenamer.ini file, you can modify it.
- Each selected actor is scanned for known tag variables names.
- If tag variable is found and contains a value, it's added to internal list.
- Once all actors are scanned, chosen action is performed on all found tags.
- Default action
- Tag variables are listed in log window, grouped by tag name.
- Renames tags in multiple variables & objects.
- To use this action you have to specify tag names in options.
- This action will generate one random postfix and add it to all tags.
- Tag/event links among selected actors are preserved.
- Tag/event links with unselected actors are destroyed.
- If tag name already has random postfix, it's stripped before adding new.
- This action will generate random postfix for each tag.
- Tag/event links among selected actors are destroyed.
- Tag/event links with unselected actors are destroyed.
- If tag name already has random postfix, it's stripped before adding new.
- This action strips postfixes added by action AddPostfix and AddUnique from tag names.
- There is a very very small chance that non-unique postfix will be generated.
- Only basic variables can be scanned for tags, things like arrays of tags or special structures are not supported.
- The random postfix can be stripped by action MakeNormal, AddUnique or
AddPostfix only if:
- nothing was added to tagname after postfix
- postfix wasn't resized
- the "_ID" postfix identifier wasn't modified
- first number of postfix wasn't changed to 0
- Available only if installed with TagRenamer.ut4mod
- Run UT2004\System\Setup.exe
- Select TagRenamer and click next.
- Run Game\TagRenamer\Uninstall.bat.