Original Question: E_INVALIDARG when I encode the NV12 texture?
roman380/MediaFoundationDesktopToNv12Avc
Desktop Duplication API to capture image, then via NV12 texture encode as H.264/AVC stream with Media Foundation
C++
Desktop Duplication API to capture image, then via NV12 texture encode as H.264/AVC stream with Media Foundation
C++
Original Question: E_INVALIDARG when I encode the NV12 texture?