Issues
- 3
Add Grid.Connect(GridPosition position)?
#52 opened by dch-GH - 5
Discussion on algorithms
#50 opened by jiaweirobot - 3
Question: obstacles
#49 opened by JamesPurvis - 1
Expand the viewer
#7 opened by roy-t - 8
- 1
Add unit test
#5 opened by roy-t - 0
Add caching of paths
#3 opened by roy-t - 7
Add multi-threading support
#4 opened by roy-t - 1
Question : Bidirectional graph search
#48 opened by PascalSoftwares - 2
just question
#41 opened by suk1125 - 1
Isometric Support
#34 opened by JoNMii - 6
Explanation on how velocity is used
#46 opened by AudriusButkevicius - 5
Memory allocation number is unacceptable and library author ignoring the concerns
#24 opened by aienabled - 1
- 3
Question: GPS coordinates
#43 opened by Dzivo - 1
- 3
No issue just a question.
#37 opened by PodeCaradox - 3
Coming to v3
#35 opened by cortaninha - 7
Saving and loading graphs
#38 opened by jcageman - 3
Path.
#36 opened by juliolitwin - 5
Documentation / IntelliSense support
#33 opened by rm-code - 3
Hidden Connect method
#32 opened by backmari - 2
Info: v2 WIP version available on Master
#31 opened by roy-t - 4
Finding closest path to unreachable end cell
#27 opened by mikkleini - 2
Deterministic?
#30 opened by piller187 - 6
Prevent cutting corners
#16 opened by Dan-Matt - 0
Considering the size of the agent
#25 opened by mikkleini - 4
Support for 3D grids
#21 opened by AdamJamesNaylor - 1
- 2
- 3
No closed collection?
#20 opened by MorganMoon - 5
Add "shortest path to closest point"
#10 opened by LispEngineer - 4
More flexible movement options
#17 opened by exectails - 2
Add path finding for Directed Acyclic Graphs
#18 opened by roy-t - 1
- 3
Capping time spent searching
#14 opened by mhughson - 3
- 4
Higher Cost for End Position = DLL stuck
#13 opened by Maxoper - 4
PathFinder.FindPath can return null, Grid.GetPath doesn't handle this resulting in an exception.
#15 opened by Dan-Matt - 12
- 2
Memory allocation
#9 opened by gamemachine - 2
- 1
- 5
Issues with Path
#1 opened by SimonDarksideJ