Pinned Repositories
abseil-cpp
Abseil Common Libraries (C++)
abseil-py
Abseil Python Common Libraries
AndroidDevTools
收集整理Android开发所需的Android SDK、开发中用到的工具、Android开发教程、Android设计规范,免费的设计素材等。
AssetBundleParser
C version of disunity
AssetStudio
Modded AssetStudio with new features
AutoPiano
自由钢琴 🎹 AutoPiano ( http://www.autopiano.cn ) 欢迎 star 支持
Best-App
收集&推荐优秀的 Apps/硬件/技巧/周边等
RoyShader
shaders in unity with urp
unity-gendarme
A tool based on mono-tools' Gendarme, to provide analysis rules dedicated to Unity's assemblies
royhu's Repositories
royhu/RoyShader
shaders in unity with urp
royhu/AssetStudio
Modded AssetStudio with new features
royhu/AutoPiano
自由钢琴 🎹 AutoPiano ( http://www.autopiano.cn ) 欢迎 star 支持
royhu/Common.Utility
比较全面的c#帮助类,各种功能性代码。
royhu/DOTS-Point-Clouds
A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a render texture via compute shader for the VFX graph to render the point cloud.
royhu/dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
royhu/EmptyUnity
Empty Unity Project for Test
royhu/EntityComponentSystemSamples
royhu/ET
Unity3D Client And C# Server Framework
royhu/free-api
收集免费的接口服务,做一个api的搬运工
royhu/Game-of-Throne-Map
Game of Throne 3d interactive map.
royhu/GetStartedWithShaders
GetStartedWithShaders
royhu/gitignore
A collection of useful .gitignore templates
royhu/Lepton
💻 Democratizing Snippet Management (macOS/Win/Linux)
royhu/loxodon-framework
MVVM Framework for Unity3D(C# & XLua)
royhu/MeshApiExamples
Example project for Unity 2020.1 Mesh API improvements
royhu/OpenGLES
OpenGL ES 2.0 iPhone tutorial.
royhu/physfs
UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. Please do not submit issues or pull requests here! Official website:
royhu/Pilot
Pilot – mini game engine for games104
royhu/QFramework
Your first K.I.S.S Unity 3D Framework.
royhu/rime-wubi86-jidian
86五笔极点码表 for Rime (鼠须管 - macOS)(小狼毫 - Windows)五笔输入法
royhu/RoyLeetCode
royhu/RoyLisp
Learning Lisp
royhu/RoyUnityFollow
Follow the newest unity version, try something new.
royhu/scintilla
Scintilla Git mirror
royhu/Smrvfx
An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.
royhu/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
royhu/UnityTextureAccessApiExamples
Example project for Unity 2020.1+ texture data access APIs
royhu/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
royhu/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.