Unity editor/tooling scripts that are useful to me that don't fit in their own full releases.
They're not polished and can break things. Use at your own risk and all that.
To download all scripts:
- Clone or Download the repo and place the folder in your Unity project's Assets folder. Usage notes are included at the top of most scripts.
To use individual scripts:
- If it's not in an
Editor
folder: download the script and put it anywhere in your project's Assets folder. - If it's in an
Editor
folder: needs to be in a subfolder of a folder namedEditor
, but that folder can be anywhere.
Script | Description | License |
---|---|---|
FramerateLimiter.cs | Limit framerate in Play Mode. Add to a GameObject in the scene. | N/A |
SwapGlobalTexture.cs | Change a global texture property between two selected textures (or null). Add to a GameObject in the scene. | MIT |
YtdlpPlayer.cs | Ytdlp -> Unity Video Player component. Meant for AudioLink testing. Add to a GameObject and point it at a video player. | MIT |
CopyGuidToClipboard.cs | Right click assets -> Copy GUID(s) to Clipboard . Annotates selections of >1 object. |
MIT |
PlayModeFocusHandler.cs | Disable (or Enable) Play Mode forcing Game Mode to focused. Tools -> Playmode Game View Focus , fix applied by default. |
MIT |
SetVRPlayerSettings.cs | Quickly Set VR Player Settings in Unity 2019 (and keep them). Tools -> VR Player Presets |
MIT |
UnityGuidRegenerator.cs | Change GUID of assets in-place. Danger mode! Right click assets -> Regenerate GUIDs |
N/A |