Shared memory reader for Assetto Corsa Competizione
using Jackal;
var reader = new JackalReader();
reader.PhysicsUpdated += physics => Console.WriteLine(physics);
reader.GraphicUpdated += graphics => Console.WriteLine(graphics);
reader.StaticInfosUpdated += statics => Console.WriteLine(statics);
reader.GameStatusUpdated += status => Console.WriteLine(status);
reader.Start();
Thread.Sleep(10000);
reader.Dispose();