Reads game data from Ultima V game and builds topdown dungeon maps with the special encounter rooms and corridor maps as seen during combat.
Have Rust language tools installed to use.
Set path to Ultima V game directory with data files in environment variable
ULTIMA_V_PATH
, eg
ULTIMA_V_PATH=~/Games/Ultima5 cargo run --release
See the img/ subdirectory for all generated maps.
Whirlpool tiles in combat rooms indicate a random monster at that spot.
Covetous level 4
Shame level 8
- Custom doorway alignment for tricky rooms in Destard.