rsubtil/controller_icons
Automatic keyboard/mouse/controller icons and remapper for Godot.
GDScriptMIT
Issues
- 2
Refactor icons as a new Resource
#67 opened by rsubtil - 2
Support multiple controllers
#58 opened by rsubtil - 3
Optimize texture access on export
#60 opened by rsubtil - 2
- 2
Query: Story behind OUYA support
#65 opened by khionu - 2
Wrong key displayed on macOS in Godot 4
#53 opened by rsubtil - 2
Gamepad icons fail to load.
#59 opened by TehPurpleOne - 4
- 5
Waiting for a mono version
#47 opened by LutherShaw8888 - 3
4.0.stable rejects ControllerIcons.gd:195
#41 opened by RegularTetragon - 0
Icons keep modifying scenes on editor
#37 opened by rsubtil - 1
- 7
Empty icons on Steam Deck
#30 opened by chaeMil - 0
Not possible to force a given icon type
#22 opened by rsubtil - 1
Input type not signaled at the beginning
#17 opened by rsubtil - 0
Icons don't update on InputMap changes
#23 opened by rsubtil - 0
Add support for physical keys
#19 opened by JustTemmie - 0
Not possible to show secondary inputs
#18 opened by rsubtil - 1
white icons
#12 opened by illogicalapple - 0
Allow hiding icons for irrelevant input types
#3 opened by rsubtil - 4
better icon
#4 opened by adambelis - 0
Support Steam Deck
#1 opened by rsubtil