Difference from SDL2Droid-CS
- Switch to SDL2 2.0.8 and Android API Level 19
- Precompiled bundle of shared SDL2 libs for
arm64-v8a
,armeabi-v7a
,x86
,x86_64
from my submodule SDL2-CS-libs-bundle:SDL2
2.0.8 - cause it needs API Level 19 (2.0.9 wants >= 26)SDL2_image
2.0.4SDL2_mixer
2.0.4SDL2_ttf
2.0.15
- Precompiled
SDL2Droid-CS-Java.jar
(src from SDL2 2.0.8) - Simple test code for SDL2_* libs.
- Removed
dep/SDL
submodule. BrokeSDL2Droid-CS-Native
: instructions for manual build of libs bundle could be found at SDL2-CS-libs-bundle
Please keep in mind that this repo contains proof of concept with very dirty code and without any support. I used it to understand: in future i will be able to port my project with SDL2_* libs to android.
If you want test this by yourself, please dont forget about submodules:
git clone --recursive https://github.com/ru-ace/SDL2-CS-Xamarin.Android
- Original repo. Really great work! - https://github.com/0x0ade/SDL2Droid-CS
- Examples for SDL2-CS - https://github.com/expert4pro/SharpSdl2Examples
- Run
/SDL2Droid-CS-Native/buildnative.sh
- Compile
/SDL2Droid-CS-Java/
into/SDL2Droid-CS-JBindings/Jars/SDL2Droid-CS-Java.jar
- Change
/SDL2Droid-CS/Bootstrap.cs
,/SDL2Droid-CS/Resources/
and/SDL2Droid-CS/MainActivity.cs
- Compile SDL2Droid-CS using Xamarin.Android (f.e. via Xamarin for Visual Studio).
What: SDL2 Android.mk
makefile and "wrapper" code (SDL_main returning to C# managed land)
Why: Xamarin for Visual Studio has got some problems with compiling native libraries on its own.
*Compilation:*Run buildnative.sh
(cygwin-compatible) from inside /SDL2Droid-CS-Native/
. That's it.
What: Original SDL2 SDLActivity.java
interoperating with native SDL2 code
Why: SDL2's native side is prepared for the JNI bindings in SDLActivity.java
- let's just reuse them!
Compilation: In your favourite Java IDE, produce a compiled .jar artifact and place it into /SDL2Droid-CS-JBindings/Jars/
What: The Mono side of things: Main C# code and SDLActivity bindings.
Why: Why not?
Compilation:
- Load the solution in Visual Studio with the "Xamarin for Visual Studio" extension installed.
- Modify
/SDL2Droid-CS/Bootstrap.cs
for your main code,/SDL2Droid-CS/Resources/
for any strings / icons / ... and/SDL2Droid-CS/MainActivity.cs
for the launch config (f.e. orientation). - Compile as you would any other Xamarin.Android project.