/fakeit

snap.svg js system-based for make interface prototypes with svg mockup files

Primary LanguageJavaScriptApache License 2.0Apache-2.0

fakeit, until you make it

A strange use of Snap.svg.js to make interface prototypes with svg mockups

I did it, and I keep doing this, because I want to continue creating my interface mockups with vector graphic softwares (like Illustrator and Inkscape) and easily transform the work result into testable prototypes.

Project structure

  • dependencies -> a folder to store the snap.svg.js =P
  • mockups -> a place to put your svg files
  • styles -> a place to put your stylesheets; there's a reset css file too
  • prototype.html -> here is where you reference the mockup .svg files
  • fakeit.js -> here's the place where the magic happens
  • settings.js -> put your definitions here

You will need

  1. A good web browser, like firefox or google chrome
  2. An httpd server. I recommend use just php with command > php -S localhost:8080. Or you can use python > python -m SimpleHTTPServer 8080 . If you are in the Windows, there are easy alternatives, like Xampp and Node.js + http-server
  3. A SVG editor. I recommend the Adobe Illustrator and the Inkscape (opensource and available for linux too \o/)

How can you call your svg mockup in the html body

You have three alternatives:

  • Call the mockup inside the html file by url:
<script type="text/javascript">
fakeit("mockup","mockups/mockup_original.svg");
</script>
  • or Register the url in the settings.js file and call the mockups in the html: first in the settings.js
mockup: {
			behavior: "mockup",
			reference_id: "mockup",
			defaults: { multipage: false },
			screens: [
				{ url: "mockups/mockup_original.svg", id: "my-id" }
			]
	}

second inside html file

<script type="text/javascript">
fakeit("mockup");
</script>
  • or Call the mockup in the html with an object:
<script type="text/javascript">
fakeit("mockup",{ id: "second", url: "mockups/mockup_original.svg"});
</script>