/arcade-ios-client

Experimental client for olange/arcade/engine

Primary LanguageSwift

arcade ios client

Based on article and tutorial source code:

GraphQL Using the Apollo Framework: Getting Started

Source code zip

Morphed by Rudi Farkas @rudifa from tutorial code to work with server olange/arcade/engine.

Key Apollo/GraphQL steps:

  • edit Queries.graphql to define the schema
  • add the shell script that generates API.swift
  • use methods of the generated GraphQLQuery subclass to interact with an Apollo server from olange/arcade/engine.