Colliders under empty game objects do not get transferred.
Closed this issue · 2 comments
Nettehlol commented
Not sure if it's possible, but would be great if tool could support colliders (sphere/capsule) that are under empty game objects, as those are easier to move to desired place.
rurre commented
At the moment empty game objects aren't being copied over by design because it's kind of tricky to distinguish armature bones from empty game objects added after.
But I think I could support it by copying game objects and their parents if a child at the end of the hierarchy has components on it.
I will look into it.
rurre commented
GameObjects now get transferred. Just grab the latest release!