Meeting: Dec 11, 2019
Lokathor opened this issue · 9 comments
Posted: https://www.reddit.com/r/rust/comments/e4qoxb/common_thread_pool_api/
Hopefully we'll get some good feedback.
Discussed https://github.com/TimDiekmann/alloc-wg again
Input: State of OpenXR starting p. 25
https://www.khronos.org/assets/uploads/developers/library/2019-siggraph-asia/Khronos-Fast-Forward-SIGGRAPH-Asia_Nov19.pdf
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Standardised API for sharing thread pools #75
- @kabergstrom's approach is attended to share OS threads across multiple libraries
- @msiglreith proposes to have a simpler interface that leaves priority selection and time slotting to the user instead of the underlying crates
- [Action] Collect requirements and use cases (champion: @Wodann)
- [Action] Make a prototyping repo to try out proposed APIs that showcase the aforementioned requirements and uses cases (champion: ?)
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Review action items of meeting Nov 27 (#70)
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State of input handling
- [Action] Create a "good first issue" to create an input mapping system from controller/kbm inputs to "actions" - inspired by SteamVR inputs & OpenXR. (champion: @Wodann)
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Allocator trait
- @jaynus mentioned that their purple allocator uses the unstable
Alloc
trait - @jaynus will explore the alloc-wg traits to see how feel
- @jaynus mentioned that their purple allocator uses the unstable
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[Action] Ask @erlend-sh whether the amethyst foundation would be interested in sponsoring the arewegameyet domains. (champion: @Wodann)
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[Action] Ask @erlend-sh whether we can help with the survey (champion: @Wodann)
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[Action] Final call to add new members to wg (champion: @Wodann)
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[Action] Ask people what is a good time to hold the meeting in general to increase the number of people that consistently participate? (champion: @Lokathor)
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[Action] Ask people when is a good time to hold the next meeting, as it is in the Christmas week (champion: @Lokathor)
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[Action] Find out if we can contribute to the OpenXR spec by including KBM/controller (champion: ?)
The next meeting is on a currently unspecified day, but the issue is here: #76
I think I've captured the gist of all the action items in the post there. Some of these I was able to do immediately, we already "have a repo" for the prototypes, people just need to make PRs and fill it up.
Ah no! sorry I didn't post the link here as well (it's in the next meeting topic):
I opened this up
https://github.com/rust-gamedev/thread-pool-api-prototypes
So people can PR in prototypes and such.