Here’s a set of project-agnostic tools that can be used to create video games (or whatever) with the Unity game engine.
Clone the project:
$ git clone git@github.com:rusticgames/rts.git
You should now have a fully-functioning project that can be opened and edited with Unity.
Store all of your non-platform, i.e., game-specific, assets in Assets/_Local
. This will allow you to update the platform independently of your game and vice versa.
Voilà!
This project is licensed under The MIT License (MIT).