ruvaldak/VanillaBean-shaders
This is the vanilla bean icecream of Minecraft shaders. Still vanilla, just better in every way.
GLSLMPL-2.0
Issues
- 0
weird sky issue
#26 opened by harithmf - 1
Entity related lighting issues with SSAO enabled
#23 opened by Mangoiz - 1
Stars appear underwater
#24 opened by Mangoiz - 2
Brightness Inconsistencies
#25 opened by Mangoiz - 1
- 5
Inverted AO/Broken shadows on AMD/Mesa
#18 opened by AkashiiKun - 2
Disabling SSAO causes shader errors.
#1 opened by ruvaldak - 2
SSAO applies to light emitting objects
#4 opened by ruvaldak - 0
Z-fighting with spidereyes, armor glint
#19 opened by ruvaldak - 1
- 2
Enchantment glint is invisible
#14 opened by ruvaldak - 1
- 1
- 0
Add color adjustment settings
#16 opened by ruvaldak - 0
Add shader-based dynamic handlight
#15 opened by ruvaldak - 1
Do fog in composite without need of any gbuffers
#13 opened by ruvaldak - 1
Optimizations
#9 opened by ruvaldak - 1
Use linear fog only if on 1.17
#12 opened by ruvaldak - 1
Wonky SSAO
#7 opened by ruvaldak - 2
Doesn't work on Iris
#10 opened by ruvaldak - 0
- 2
SSAO needs a bilateral filter
#3 opened by ruvaldak - 1
Housecleaning
#2 opened by ruvaldak - 0