Resume

Jenny C. Feng

(919) 916-0290 • finej01@gmail.com • github.com/ruvvet • linkin.com/in/jcfeng

Software Engineer with a hunger for learning. Competitive but humble. Critical thinker with an open mind. I write in code, but I know how to communicate with empathy. Be a positive force while building awesome things together.

SKILLS

Javascript, Python, Node, SQL, HTML, Git, Express, Sequelize, PostgresSQL, React, MongoDB, Mongoose, Django, Flask

PROJECTS

OTP: Friend-Finder App – React, Express, TypeORM, Socket.io – React app that helps find, match, and connect with other gamers with similar interests.

W-App: Water App – React, Express, MongoDB – React single page app created to track, manage, and customize a user’s hydration needs based on their unique profile.

UwuMoji: Discord Emoji Manager – Node, Express, Postgres/Sequelize, JS – Arcade-style game with canvas in Javascript

Untitled Game – Vanilla Javascript, HTML – Arcade-style game with canvas in Javascript

Master’s Thesis – Python, SQL, Machine Learning, Twitter API – Real-Time Summarization of tweets during esports streams to detect events and generate a live timeline.

EXPERIENCE

General Assembly – Oct 2020 - Jan 2021

  • Software Engineering Immersive Student – 3-month, 500-hour full-time and full-stack program for modern front- and back-end programming languages, tools, and methodologies.

Rainbow Six Siege Community Manager – Ubisoft, 2016 - 2020

  • Specializing in indexing traditional qualitative sentiment reporting methods against quantitative reporting on community KPIs – Tableau, Brandwatch, Synthesio
  • Drive community engagement and growth, community building.
  • Execution of community engagement strategy through content and resource creation, content curation, community-focused campaigns and events, and player programs
  • Leverage community-driven KPIs and sentiment to strategically target key issues
  • 2019 The Game Award Community Support Nominee & over 4M followers on twitter + instagram

EDUCATION

General Assembly – Software Engineering Immersive – Oct 2020 - Jan 2021

  • Completed 12-week immersive software engineering training program.
  • Published 4 keystone projects individually and collaboratively that demonstrated core skills.

Master of Science in Information Science – University of North Carolina at Chapel Hill

Bachelor of Arts in Biology (Major), Economics (Minor) – Duke University