rvounik
I develop things for the web. Mostly frontend related. I have a passion for (oldschool) games. Cats love me.
Amsterdam area
Pinned Repositories
cat-sounds
drawHeightmap
this draws a random heightMap as filled shapes on the canvas, then keeps adding new lines to it so it animates smoothly
hitit
Very simple React Native game created mainly to test the "new" EAS build process. It did not reach the App store. You will never guess why.
juan
Juan come manzanas: a quick game I wrote in a day to entertain those who I left behind on holiday
kart
game engine based on the old Nintendo game Mario Kart
legendofthramor
Adventure game in the style of classic 8-bit Zelda
out-of-bounds
Another game engine, this time utilising a pseudo-3d projection in plain Javascript and Canvas. As usual this is 100% original code.
r9
r9 is the ninth revision of my personal website, developed in early 2021. however, it never went public. For me this was a learning opportunity to write a fullstack (frontend + backend) application.
rts
RTS game engine using vanilla JS and Canvas
thramor2
Just a little multidirectional game engine. Could become the sequel to Thramor, who knows! Uses plain Javascript and Canvas.
rvounik's Repositories
rvounik/rts
RTS game engine using vanilla JS and Canvas
rvounik/drawHeightmap
this draws a random heightMap as filled shapes on the canvas, then keeps adding new lines to it so it animates smoothly
rvounik/kart
game engine based on the old Nintendo game Mario Kart
rvounik/legendofthramor
Adventure game in the style of classic 8-bit Zelda
rvounik/cat-sounds
rvounik/chess
why not try making a chess game? it will be fun! (they said)
rvounik/juan
Juan come manzanas: a quick game I wrote in a day to entertain those who I left behind on holiday
rvounik/landscape
quick javascript canvas experiment that projects a 2d map as a 3d-like view
rvounik/out-of-bounds
Another game engine, this time utilising a pseudo-3d projection in plain Javascript and Canvas. As usual this is 100% original code.
rvounik/rainbowpanic
Colourful puzzle game that is optimised for mobile devices
rvounik/ray2
another attempt at raycasting
rvounik/shiftworld
experimental game engine
rvounik/thramor2
Just a little multidirectional game engine. Could become the sequel to Thramor, who knows! Uses plain Javascript and Canvas.
rvounik/hitit
Very simple React Native game created mainly to test the "new" EAS build process. It did not reach the App store. You will never guess why.
rvounik/r9
r9 is the ninth revision of my personal website, developed in early 2021. however, it never went public. For me this was a learning opportunity to write a fullstack (frontend + backend) application.
rvounik/appBoilerplateV1
Boilerplate for React Native iOS applications
rvounik/cryptoflow
Continuously "backtesting" multi-threaded automated cryptocurrency trader. Uses plain Javascript and Express as a backend service to connect to the Bitvavo API. It allows running test scenarios with various buy/sell threshold settings. The most profitable is then stored and used to do actual live trading. This is a repeated cycle.
rvounik/gpt
A quick VueJS frontend for an ongoing python-based GPT implementation
rvounik/gta
game engine based on the old grand theft auto game
rvounik/pwa
Proof of concept for a Progressive Web Application to facilitate LTP questionnaires
rvounik/quattro
Proof of Concept for a mobile app that allows to define emotional affinity on the 4 given scales
rvounik/r10
The 10th revision of my website was again a learning project. This time I wanted to learn VueJS and some of its common dependencies.
rvounik/ray4
version 4 of my raycaster
rvounik/sprintfeeling
small d3 experiment that plots historic data as a line graph
rvounik/theSignal
The Signal (abandoned tile-based iOS game)
rvounik/tunnel
javascript tunnel effect that mimics a well-known demoscene routine
rvounik/vuejs-sandbox
playing around with VueJS