The Sapphire Engine is a fully featured game server engine for use with any multiplayer online game. It is written in the Java programming language and is designed to be extremely modular and portable.
The Sapphire Engine Copyright (c) Ryan Rule-Hoffman, All rights reserved.
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this library.
There are two options to using the server library. The easiest is you simply add the project as a library in Netbeans, or your IDE of choice. Otherwise, you can compile the project with Netbeans and add the resulting JAR file as a library to your project.
This project depends on the Java MySQL connector and the Netty networking library.
Compile the project within Netbeans using Apache ANT, or use the IDE or your choice. Or, use javac from the command line!
To install Netbeans for building, head over to http://www.netbeans.org/.