A modern managed FreeType2 library which has source code generated from the original C headers.
FreeTypeSharp v2+ provides cross-platform bindings for:
- netcoreapp3.1;net8.0 (Windows, Linux, macOS)
- net8.0-android
- net8.0-ios
- net8.0-tvos
- netstandard2.0
- uap10.0 (UWP)
README for release v1.X
FreeType 2.13.2
Native binaries are built by the CI in https://github.com/ryancheung/freetype/tree/csharp-patch
dotnet add package FreeTypeSharp
UWP target is in a seperate package
dotnet add package FreeTypeSharp.UWP
There's no magic(abstraction) based on the original C freetype API. All managed API are almost identical with the original freetype C API.
Import the namespaces like using FreeTypeSharp;
and using static FreeTypeSharp.FT;
, then you can play the font rendering as what you do in C.
Here are few sample code:
using static FreeTypeSharp.FT;
using static FreeTypeSharp.FT_LOAD;
using static FreeTypeSharp.FT_Render_Mode_;
FT_LibraryRec_* lib;
FT_FaceRec_* face;
var error = FT_Init_FreeType(&lib);
error = FT_New_Face(lib, (byte*)Marshal.StringToHGlobalAnsi("some_font_name.ttf"), 0, &face);
error = FT_Set_Char_Size(face, 0, 16 * 64, 300, 300);
var glyphIndex = FT_Get_Char_Index(face, 'F');
error = FT_Load_Glyph(face, glyphIndex, FT_LOAD_DEFAULT);
error = FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
...
More FreeType docs: https://freetype.org/freetype2/docs/documentation.html
Special thanks to https://github.com/tonisimakov99/FreeTypeBinding for source code generator.