#Web-game
##Overview
This is something I whipped up in order to play around with the core.async clojure library. Currently only supports basic movement via the arrow keys. I plan on possibly expanding this into a bullet hell game, which will be interesting if the engine can handle it.
##Changelog
Version 0.0.4 - Added collision detection and dieing! Upon touching a bullet, you die now!
Version 0.0.3 - Performed a MAJOR overhaul of the code. This revision lets me get the midpoints of entities, making it easier to add collision.
Version 0.0.2 - Added support for bullets! Also moved the screen a bit in order to make room for a status screen on the right side of the screen.
Version 0.0.1 - Initial Commit
##Todo
- Screen restrictions
- Add lives/bombs counter on the right side of the screen
- Squish bugs
- Everything Else
Copyright © 2015 Ryan Haney (yoshiquest)
Bullet sprites belong to popfan95b.
Distributed under the Eclipse Public License either version 1.0 or (at your option) any later version.