To use this tool, simply go to Window -> Rendering -> Material Explorer.
If your shaders use a custom property name for tints or colors, add the name to the CustomColorPropDef SO.
- Open your Unity project.
- Go to Window -> Package Manager.
- Click on the + button in the top left corner and select Add package from git URL....
- Enter the Git URL of the repository:
https://github.com/s-ilent/MaterialExplorer.git
. - Click Add and Unity will install the package.
- Download the latest release of the package from the repository.
- Extract the downloaded
.zip
file. - Open your Unity project.
- Drag and drop the extracted folder into the Assets folder in the Unity Editor.
MIT license. Forked from the original repo.