The Binding of Isaac FPS
This game is based off of the Binding of Isaac Rebirth and its DLCs. It is an first person shooter version of the game, or rather, is based off of it.
Rather than explain the whole game, here is the link to the Wikipedia for the Binding of Isaac : https://en.wikipedia.org/wiki/The_Binding_of_Isaac_(video_game). In my game, the player needs to move from room to room, killing enemies and picking up items. At the end of each floor, there is a boss, whom the player needs to kill in order to progress.
- Create player
- Create shaky camera attached to player's head
- Add player movement mechanic with fixed camera y position
- Add targeting mechanic
- Add shooting mechanic
- Create at least one floor
- Add room generation
- Add floor generation
- Add some enemies
- Add attributes/stats
- Create item room
- Add some stat changing items, for example: magic mushroom, torn photo, cricket's head etc.
Using Makey Makey, four pads will be made. These pads will each correspond to a key used for movement. The player will step on these pads in order to move. Leap motion will be used to track the player's hand. The difference between the hand's position from the current frame and the last frame will be used to pan and tilt the camera. Lastly, the player will hold a button (Makey Makey, once again) in order to shoot a bullet when pressed.