A Voxel Engine that has emphasis on graphics and performance.
- Greedy Meshing
- Procedural Terrain Generation ✓
- Efficient Chunk Renderer ✓
- PBR Lighting ✓
- Normal Mapping ✓
- SSR ✓
- Sun casting ✓
- Shadow Mapping ✓
- Water with reflections ✓
- Volumetric Lighting ✓
- Skybox ✓
- Alpha Blending ✓
- Ambient Occlusion ✓
- Bloom ✓
- Voxel Lighting ✓
- Water Caustics ✓
- Voxel GI
- Depth of Field
- Motion Blur
- Atmospheric Scattering
- Day/Night cycle
- Weather
- CSM
- VSM Shadows
- Volumetric Clouds
- Global illumination
- Atmospheric effect
CPU : Ryzen 3 2200G
GPU : Vega 8 iGPU
RAM : 8GB
Target FPS : 60 FPS
- Dekrain
- Kiroma
- g h o s t
- UglySwedishFish (WorldTeller)
- ShadaxStack (fuzdex)
This project is purely educational (To Learn more about Computer Graphics). I own none of the assets.