Pinned Repositories
AwesomeUnityCommunity
A curated list of awesome Unity assets, resources, and more.
bgTools-playerPrefsEditor
Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Placement-On-Grid
RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
RedRunner
Red Runner, Awesome Platformer Game.
SkeletalGeometricEffects
Experiments on geometry shader instancing with skeletal animations
superpowers-asset-packs
CC0-licensed asset packs for your games
Unity-Reorderable-List
Extended version of the Reorderable List in Unity
unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.
saeed042's Repositories
saeed042/AwesomeUnityCommunity
A curated list of awesome Unity assets, resources, and more.
saeed042/bgTools-playerPrefsEditor
Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
saeed042/lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
saeed042/Placement-On-Grid
saeed042/RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
saeed042/RedRunner
Red Runner, Awesome Platformer Game.
saeed042/SkeletalGeometricEffects
Experiments on geometry shader instancing with skeletal animations
saeed042/superpowers-asset-packs
CC0-licensed asset packs for your games
saeed042/Unity-Reorderable-List
Extended version of the Reorderable List in Unity
saeed042/unity3d-reorderable-list
List control for Unity allowing editor developers to add reorderable list controls to their GUIs.