An OpenArena mod where the only kind of kills are environmental. Players start at 100% health and grow to 1000% as they take damage. The higher percentage, the further you fly.
Things that needs to be done (initializing)
- Setup the name (not done)
- Limit maps (not done)
- Change damage to cound up (not done)
- Scale knockback based on percentage (not done)
Things that should also be done
- Make players ricochet when hitting walls with high damage
- Maps with more environmental options.
- void4b
- some of the space ctf ones