Another project for experiementing ui library
Dependencies:
- SDL2
- SDL_Image
- pkg-config
$ make -B && ./_teenie.debug
Day 1:
- application.{h|cpp}: for running the main game
- main.cpp: wrapper for the game
- graphics.{h|cpp}: for creating renderer/window, get image from file path and drawing screen
- input.{h|cpp}: handling keypress, keyrelease and keyheld
- ./ultilities/*.{h|cpp}: handling SDL ERROR, and converts color code from hex to rgba and rgba to hex
- ./tiles/*.{h.cpp}: only texture loading for now, but I may extract the texture component to load entities as well
- ./assets/textures/*.png: only cursor image and tile image for now