This tool makes it easy to take LPC Sprites generated through https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator and import them into your Godot games as SpriteFrames, ready to be loaded into AnimatedSprite, AnimatedSprite3D, etc.
Copy the "addons" directory from this repository to your Godot project.
Click "Project", "Project Settings", and Enable the plugin. You should now have a new dock called "LPC_Converter".
From here, you can load your LPC spritesheet downloaded from the website above and convert it to a SpriteFrames object ready to be used in your game.
This converter does not yet support oversized weapons, which are a bit larger than normal frames.