Introduction

The HockeyAppUnity-Android plugin implements support for using HockeyApp in your Unity-Android builds. It easily lets you keep track of crashes that have been caused by your scripts or native Java code.

Requirements

  • Unity 4.2 or newer (older versions might work, but we haven't tested them).
  • Android 2.3 or newer.

Installation & Setup

The following steps illustrate how to integrate the HockeyAppUnity-Android plugin:

1) Import plugin

Copy the Plugins folder into the Assets directory of your Unity project Unity alt text

2) Modify AndroidManifest.xml

Change the value for package inside the AndroidManifest.xml (Assets/Plugins/Android) to the package identifier of your project.

alt text

3) Create plugin-GameObject

Create an empty game object (GameObject -> Create Empty) and add the HockeyAppAndroid.cs as one of its components.

alt text

Select the game object in the Hierachy pane and fill in the App ID provided by HockeyApp (Inspector window). You will also have to enter a package identifier: Make sure that Package ID equals the package name of your HockeyApp app. If you have your own server instance, please type in its url (Server URL). In most cases this field should be left blank.

If you want to get more precise information about exceptions in your Unity scripts you can also check the Exception Logging property.

The Auto Upload option defines if the crash reporting feature should send crash reportings automatically without asking the user. If users should be informed about app updates from inside your app, please make sure that Update Manager is checked, too.

alt text

4) Configure build settings

You are now ready to build the project: Select File -> Build Settings... and switch to Android in the platform section. Check Development Build (see Build Settings section).

alt text

That's it: Build your app / Android project as usual.

Build Settings

The Development Build option affects the exception handling in C#. You will get a crash report in any case, but the data quality differs. It is recommend to enable it for alpha and beta builds, but to disable this option for production.

Disabled Development Build:

IndexOutOfRangeException: Array index is out of range.
	at (wrapper stelemref) object:stelemref (object,intptr,object)
	at TestUI.OnGUI ()

Enabled Development Build:

IndexOutOfRangeException: Array index is out of range.
	at (wrapper stelemref) object:stelemref (object,intptr,object)
	at TestUI.OnGUI () (at /Users/name/Documents/Workspace/HockeyAppUnity-Android/ExampleGame/Assets/TestUI/TestUI.cs:67)

Examples

Feedback Form

The HockeyApp feedback form can be presented as follows:

// Get the current activity object
AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); 
AndroidJavaObject currentActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity"); 

// Get the plugin
AndroidJavaClass plugin = new AndroidJavaClass("net.hockeyapp.unity.HockeyUnityPlugin"); 

// Show the feedback form
plugin.CallStatic("startFeedbackForm", <YOUR-HOCKEY-APP-ID> , currentActivity);

Licenses

The Hockey SDK is provided under the following license:

Copyright (c) 2011, 2012 HockeyApp, Bit Stadium GmbH.

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

The following classes are based on code from the project android-remote-stacktrace:

  • Constants
  • CrashManager
  • ExceptionHandler

Source: http://code.google.com/p/android-remote-stacktrace/

The original license of these classes is:

Copyright (c) 2009 nullwire aps

Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

Contributors: