- Contact: Boris Dalstein dalboris@gmail.com
- Website: http://www.vpaint.org
VPaint is an experimental vector graphics editor based on the Vector Animation Complex technology. It allows you to create resolution-independent illustrations and animations using innovative techniques.
- VPaint 1.5 is considered a BETA version. It may crash unexpectedly, so it is recommended to save often. The most unstable features or still in development are marked with the text [Beta] in the menus.
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On MacOS 10.10 Yosemite, maximizing the window is poorly supported. If you want to exit maximizing, hide the toolbar and action bar with "View > Toolbar" and "View > Action Bar" so you can access the minimize button again.
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Some users have experienced a mouse pointer issue: the pointer drawn by VPaint is not at the same location as your mouse cursor. It doesn't prevent using VPaint but it is quite inconvenient.
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In the status bar (at the bottom), whenever "CTRL" is mentionned, you should use the COMMAND key instead.
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To delete something, you have to you the "Delete" key (i.e., "delete forward"). If you only have the "Backspace" key on your keyboard, you have to use Fn+Backspace instead.
VPaint is primarily licensed under the MIT License. See COPYING for details.
(tested on Kubuntu 15.04 64bit)
- Install GCC 4.8 or higher. On Ubuntu, you can do this with: sudo apt-get install build-essential
- Install GLU for development. On Ubuntu, you can do this with: sudo apt-get install libglu1-mesa-dev
- Download and install Qt 5.4 Community from http://www.qt.io/
- Open src/VPaint.pro with Qt Creator
- Specify GCC 4.8+ as your compiler
- Build > Run
(tested on MacOS X Yosemite 10.10.4, on MacBook Pro 15-inch Early 2008)
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Note 1: VPaint will -NOT- compile with clang or GCC 4.2 (provided by default on MacOS X).
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Note 2: There are bugs in Qt 5.1 to 5.4 with Yosemite, hence Qt 5.5+ is recommended.
- Install XCode
- Install GCC 4.8 via homebrew, following these instructions: http://www-scf.usc.edu/~csci104/20142/installation/gccmac.html
- Download and install Qt 5.5 Community from http://www.qt.io/
- Create a new Qt mkspec for GCC 4.8 following these instructions: a. Go to the folder /Users//Qt/5.5/clang_64/mkspecs b. Duplicate the folder macx-g++42 and rename the copy macx-g++48 c. In the folder macx-g++48, edit the file qmake.conf by setting these two values: QMAKE_CC = gcc-4.8 QMAKE_CXX = g++-4.8
- Open Qt Creator
- Go to Qt Creator > Preferences > Build and Run > Compiler > Add > GCC Name: G++ 4.8 Compiler path: /usr/local/bin/g++-4.8
- Go to Qt Creator > Preferences > Build and Run > Kit > Add Name: Desktop Qt 5.5.0 G++ 4.8 Compiler: G++ 4.8 Qt mkspec: macx-g++48
- Open src/VPaint.pro
- Build > Run
(tested on Windows 7 64bit)
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Note 1: To support more user, compiling in 32bit is recommended, as it can run on both 32bit and 64bit versions of Windows.
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Note 2: Windows XP and lower are not supported.
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Note 3: VPaint will -NOT- compile with MinGW 4.8 (either 32bit and 64bit) or Visual Studio 2010 or lower.
- Make sure that Visual Studio 2012 or higher is installed on your system
- Download and install Qt 5.4 Community from http://www.qt.io/. Make sure to use the OpenGL version (not ANGLE), and that it corresponds to the version of Visual Studio you have.
- Open src/VPaint.pro with Qt Creator
- Specify MSVC as your compiler
- Build > Run