new Phaser.Game({
plugins: {
global: [
{ key: 'PhaserPauseRenderPlugin', plugin: PhaserPauseRenderPlugin, mapping: 'render' }
]
}
}
You can use any mapping
.
import PauseRenderPlugin from 'phaser-plugin-pause-render';
Then use the imported value instead of PhaserPauseRenderPlugin
.
// In a scene:
this.render.pause();
this.render.resume();
this.render.paused = true;
this.render.paused = false;