Pinned Repositories
Address-List
跟着“黑马程序员”的 C++ 教程写的很简单的通讯录
BallFreeFallAnimation
BallFreeFallAnimation is a program that simulates the free fall of a ball, this program implements real-time shadows and improves realism.
computer-graphics-little-algorithms
course
高性能并行编程与优化 - 课件
cpp-little-games
github-slideshow
A robot powered training repository :robot:
learnopengl-notes
Management
跟着“黑马程序员”的C++教程写的职工管理系统。主要是运用C++的面向对象特性。
my_crafts
start to learn coding
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
sankuaizhuobu's Repositories
sankuaizhuobu/BallFreeFallAnimation
BallFreeFallAnimation is a program that simulates the free fall of a ball, this program implements real-time shadows and improves realism.
sankuaizhuobu/Address-List
跟着“黑马程序员”的 C++ 教程写的很简单的通讯录
sankuaizhuobu/computer-graphics-little-algorithms
sankuaizhuobu/course
高性能并行编程与优化 - 课件
sankuaizhuobu/cpp-little-games
sankuaizhuobu/github-slideshow
A robot powered training repository :robot:
sankuaizhuobu/learnopengl-notes
sankuaizhuobu/Management
跟着“黑马程序员”的C++教程写的职工管理系统。主要是运用C++的面向对象特性。
sankuaizhuobu/my_crafts
start to learn coding
sankuaizhuobu/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
sankuaizhuobu/Ray-Tracing
sankuaizhuobu/tinyrenderer
A brief computer graphics / rendering course