/WAD2Remapper

Tomb Editor's WadTool cannot remap. This is a tool to do so

Primary LanguagePascalMIT LicenseMIT

WAD2 Remapper

A program for the Tomb Raider Level Editor (TRLE) community.

The Wadtool program included with Tomb Editor does not yet have a remap feature.

This program allows remapping outfits for the WAD2 format.

For an outfit to join properly in game, the vertices (points) that connect to a joint mesh must be remapped to an index equal or less than a certain number (limit).

Vertices that meet this requirement are shown green. Vertices that are above the limit are shown red.

https://github.com/MontyTRC89/Tomb-Editor-Public

Screenshot

This is a Delphi 10.3.3 Firemonkey (FMX) 3D project.

Delphi 10 Community Edition is currently available for free. https://www.embarcadero.com/products/delphi/starter

Download

https://github.com/sapper-trle/WAD2Remapper/releases/latest Windows 64 bit

Usage:

WARNING: Use this program only on a copy of your wad2. The wad2 file format is easily corrupted.

Open your wad2.

Expand a moveable in the treeview.

Select a mesh.

Swap vertices as required.

There are two ways to swap vertices.

  1. Left click a vertex to select it and then hold "Control" and left click on another vertex to swap them.

  2. Enter the two vertex numbers to swap in the boxes and click "Swap".

Save the wad2.

3D Viewport Controls.

Left mouse button - Select vertex

Right mouse button - Rotate view

Middle mouse button - Pan view

Mouse wheel - Zoom view

Note that sometimes you might click through a mesh and select the vertex hidden behind the mesh.