saranshdave98
MS (by Research) student at IIIT Hyderabad
International Institute of Information TechnologyHyderabad, India
Pinned Repositories
LIME
Booth-s-Algorithm-Simulation
A basic simulation of Booth's algorithm on 4-bit signed numbers using Power Point Macros
human-pose-Struct-SVM
LIME
Logicpedia
This is a collection of Power-Point files I use for creating videos on my "Logicpedia" YouTube Channel.
Pacman-In-The-Dark
A modified version of the classic Pacman game where packman needs to exit a dark maze with only a limited visibilty that diminishes with time.
Ray-Tracing-from-scratch
This is an implementation of Ray-Tracing from scratch, using only pure C++ without depending on any graphics libraries.
SIH-2017-Standardization-of-Marks
This project is based on the problem statement provided by the Minstry of HRD (India) for Smart India Hackathon '17. As per the given problem statement, we need to solve the problem of bunching of marks at certain level, and problem of high scorers being at disadvantageous position due to lower competitive percentile.
WALL-TV-AR
A Unity based AR android application that puts a resizable and rotatble video screen on any textured flat surface.
saranshdave98's Repositories
saranshdave98/human-pose-Struct-SVM
saranshdave98/Pacman-In-The-Dark
A modified version of the classic Pacman game where packman needs to exit a dark maze with only a limited visibilty that diminishes with time.
saranshdave98/Ray-Tracing-from-scratch
This is an implementation of Ray-Tracing from scratch, using only pure C++ without depending on any graphics libraries.
saranshdave98/SIH-2017-Standardization-of-Marks
This project is based on the problem statement provided by the Minstry of HRD (India) for Smart India Hackathon '17. As per the given problem statement, we need to solve the problem of bunching of marks at certain level, and problem of high scorers being at disadvantageous position due to lower competitive percentile.
saranshdave98/WALL-TV-AR
A Unity based AR android application that puts a resizable and rotatble video screen on any textured flat surface.
saranshdave98/LIME
saranshdave98/Booth-s-Algorithm-Simulation
A basic simulation of Booth's algorithm on 4-bit signed numbers using Power Point Macros
saranshdave98/Logicpedia
This is a collection of Power-Point files I use for creating videos on my "Logicpedia" YouTube Channel.