/flutter-presetup

Pre setup flutter application with flavors, riverpod, go router and localizations

Primary LanguageDart

Flutter Presetup project

This is a small project that saves me time when I need to start new project from scratch including flavors and firebase. It's kinda suited to my needs but it may help someone. Currently it's focused on iOS and Android.

Related article: https://medium.com/itnext/flutter-new-app-setup-with-flavors-in-one-go-331471b127e3

NOTE: dev & prod scheme must be added manually in xcode (check the article above if explanation is needed)

Screenshots

Task list [project from scratch with assembled features listed below]

  • Flavors with different icons
  • Renaming
  • Firebase setup
  • Auth setup with firebase
  • Social logins (google, apple, facebook)
  • Routing with auth session listener
  • Google Ads (native, reward int. banner)
  • Select features you need on setup (now you need to finish all tasks to make app up and running, even admob key)
  • Write better documentation
  • Push notifications
  • Dynamic links
  • Fastlane deployment to App distribution and both Stores
  • Create widgetbook
  • Pack everything in GUI

Dependencies & versions

Current Flutter version 3.7.1

Install all dependecies:

fvm flutter pub get

Dependencies used:

  • Easy localization
  • Go router
  • Riverpod
  • Flutter launcher icons
  • flavors

Step 1) Update project name

I made a little script that will update everything accordingly so run:

sh rename.sh

NOTE if script does not execute till the end: If the last command grep and replace is not working on your OS just search and replace inside your text editor for "presetup" which is current package name and replace every occurance with something you want.

Step 2) Create Signature key for Android

I made a little script that should run everything accordingly so run (use the code from the script manually if something is not working). key.properties file will be updated or created:

sh create_signature.sh

Step 3) Update icons

Update the icons in assets/launcher icons folder and use same naming. Run following command since project uses flutter launcher icons.

fvm flutter pub get && fvm flutter pub run flutter_launcher_icons:main -f flutter_launcher_icons*

Step 4) Generate freezed files

fvm flutter pub run build_runner build --delete-conflicting-outputs

Step 5) Adding firebase

You can use approach where you create firebase project for ios and android, and just update google services dev/prod and GoogleInfo.plist accordingly. I'll try to fasten things up with new firebase flutter option, using FlutterFire CLI. (Scroll to First use for the first time setup)

Run the following command that will trigger flutterfire configure, check ios and android let te script update build gradle and then it will move files where needed.

sh setup_firebase.sh

First use of firebase CLI setup

Before you continue, make sure to:

  • Install the Firebase CLI and log in (run firebase login)
  • From any directory, run this command:
dart pub global activate flutterfire_cli

Then, at the root of your Flutter project directory, run this command:

sh setup_firebase.sh

that will trigger command below and put the files where they are needed for this setup

This automatically registers your per-platform apps with Firebase and adds a lib/firebase_options.dart configuration file to your Flutter project.


Authentication

Firebase login

  • Riverpod with go router is added to listen for changes in auth state
  • Anonymus login works by default when you enable it on firebase with this code
  • Social Login updates are coming

Google social login

Social login with google has been implemented as example. You need to add google login to your firebase auth and then run this script. It'll ask for a Google Reversed Id to update ios data per environment.

sh setup_google_login.sh

Facebook social login

Social login with facebook has been implemented as example. You need to add facebook login to your firebase auth and then run this script. It'll ask for a app id, token(secret) and app name. Package that was used is https://facebook.meedu.app/docs/5.x.x/intro but no implementation to code should be done. Just create facebook app for credentials.

sh setup_facebook_login.sh

Apple social login

Apple social login for iOS should work when you setup your Firebase (enable apple signup) and add "Sign in with apple capabilities" on your apple developer account to this identifier. Update provision file or just open xcode and recheck automatic provisioning if it's not working.


Google Ads

Setup admob

  • First you need to create admob account
  • Create iOS and android application and get ad mob id in admob app settings
  • Run script to add this ad mob id-s everywhere where needed
sh setup_admob_credentials.sh

After running this script all 3 types of ads should be working.

There are three examples of apps so you can create them and update ad_helper.dartwith correct id per type of app. Current values are test ids so you can use them for test purposes.

Banner Ads

Create banner add and update ad_helper.dart file bannerAdUnitId variable, link to banner ad if you have some issues Banner ad

Rewarded Interstitial As

Create banner add and update ad_helper.dart file rewardedInterstitialAdUnitId variable, link to reward int. ad if you have some issues Rewarded Interstitial ad

Native Ads

There is a example of native list ad. Design can be changed in list_tile_native_ad.xml file for android & ListTileNativeAdView.xib for iOS. For any updates check the article about native ads in flutter. Native Ads


Extracted widgets

Theme

  • theme is extracted to FPTheme class and can be used and updated also the dark version data is there
  • FPButton is extracted component with integrated loader

Cleaner

You can clean project build with this script

sh flutter_cleaner.sh