sarbian's Stars
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
StollD/KScript
Scripting in Kerbal Space Program
Fody/Costura
Embed references as resources
bonzajplc/AABB_Tri.compute
GPU version (Unity compute compatible) of AABB triangle intersection based on Tomas Akenine-Möller's implementation that can be found here: http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/code/
doomlaser/DepthMask-Unity-Shader
Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.
Geri-Borbas/Unity.Library.eppz.Lines
Lightweight OpenGL line rendering for Unity. Like Debug.DrawLine in Game view.
RaduMC/AssetStudio
AssetStudio is an independent tool for exploring, extracting and exporting assets.
CiaccoDavide/Unity-UI-Polygon
Polygon renderer for the new Unity UI
setchi/uGUI-Hypertext
Hypertext for uGUI
Unity-Technologies/UnityCsReference
Unity C# reference source code.
cureos/csmpfit
A Least Squares Optimization Library in C#
dnSpy/dnSpy
.NET debugger and assembly editor
GeometryCollective/boundary-first-flattening
StollD/KSP-NET4
Running KSP using the new unity mono / .NET 4.6
inkle/slayout
UI layout and animation component for Unity
pardeike/Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime
talecrafter/AnimationImporter
Aseprite Animation Importer for Unity
GlitchEnzo/NuGetForUnity
A NuGet Package Manager for Unity
DBooots/ReCoupler
A Mod for Kerbal Space Program that fixes the inability to recombine stacks
TriggerAu/VSToolsForKSP
Visual Studio Tools for KSP
stella3d/job-system-cookbook
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
HardlyDifficult/HardlyCommonUnity
Project agnostic and Unity specific C# extension methods and helpers.
HardlyDifficult/Hardly.Common
Project agnostic C# extension methods, helpers, and specialized data types.
HardlyDifficult/ValueTupleForDotNet3_5
This is a modification of the new ValueTuple released with C# 7, adapted to work in .NET 3.5 or greater (and therefore usable in Unity). Original: https://github.com/dotnet/corefx/blob/master/src/System.ValueTuple/src/System/ValueTuple/ValueTuple.cs
Unity-Technologies/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
amirzaidi/Launcher3
The Launcher3 fork known as "Rootless Pixel Launcher"
Phong13/BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
genotrance/px
An HTTP proxy server to automatically authenticate through an NTLM proxy
tonsky/FiraCode
Free monospaced font with programming ligatures
Ulterius/server
[WIP] Ulterius™ server where all the magic happens :rocket: :feelsgood: