stella3d/job-system-cookbook
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
C#MIT
Stargazers
- adrianogil
- ashblueSeattle, WA
- ben-perry@quirkbit
- benaadams@IllyriadGames
- bobvodka
- ChristianIsaacRoy
- CoderDawsonUnited States
- ddiakopoulosApple
- delphicCambridge, United Kingdom
- derikonDresden, Germany
- diditoSanta Barbara, CA
- EdmundLewry
- gamedevnetUnited States
- gnuns@callixbrasil
- goshki@VigeoGames
- guitarrapcKinoco LLC.
- HenrikPoulsen@Unity-Technologies
- JulianSchoenbaechler@Koboldgames
- mandarinxmandarin
- martijnrondeel@Adyen
- narnerSan Francisco
- natsupy
- neitsa@quarkslab
- noisecrimeNoiseCrime Studios Ltd
- npats
- paulhayesHove Actually
- polischoucksergMoscow
- RagtagShawnRagtag Studio LLC
- rinesh
- sebas77Coreloop
- StagPointStagPoint Software
- StephenHodgson@RageAgainstThePixel @buildalon
- Teh-Lemon
- timsoretOdd Tales
- VildanixCzech Republic
- zyzyxdev