/kahoot-tools

A website and API for interacting and fucking with kahoot games.

Primary LanguageJavaScriptMIT LicenseMIT

Kahoot Tools

Scaring teachers since Sep 27, 2017!

A suite of tools for fucking with Kahoot games. Easily installable and customizable.

Installation

OS X, Linux and Windows:

git clone https://github.com/idiidk/kahoot-tools.git
cd kahoot-tools
npm install
# Edit config.json
npm run build
node kahoot-tools.js

To run kahoot-tools in dev mode, follow the steps above but replace npm run build with: npm run dev

Can't host yourself? You can now also just use @SimDoes's prehosted version! --> bot.omegaboot.com

Usage

Kahoot tools runs a webserver on port 8080 and a cors server on port 3000. To use kahoot-tools, yarn dev, open a browser and go to localhost:8080.

Release History

  • 5.1.0 Xenon Release

    • Preparing for future updates
    • Removed server code
  • 5.0.0 (Prerelease)

    • Implemented 50% of the found exploits
    • Implemented multi player system
    • Improved player join speed by ~500% (yes you read that correctly)
    • Added ability for ghost players to join
    • Added selection for grouped or individual CID`s
    • Added grouped player hacking! (select a player group to affect)

...older history can be found in the old branch and the pre-xenon branch

Goals

Xenon Release

  • To be decided

Meta

idiidk – @idiidka

Distributed under the MIT license. See LICENSE for more information.

https://github.com/idiidk

Contributing

  1. Fork it (https://github.com/idiidk/kahoot-tools/fork)
  2. Create your feature branch (git checkout -b feature/fooBar)
  3. Commit your changes (git commit -am 'Add some fooBar')
  4. Push to the branch (git push origin feature/fooBar)
  5. Create a new Pull Request

Credit

@cvgellhorn - For the webpack boilerplate: https://github.com/cvgellhorn/webpack-boilerplate