Ant Graphics Engine
This is a web-first and mobile-first high-performance real-time interactive engine. Use component system design and pursue ease of use and light weight. Developers can independently use and write Typescript scripts to develop projects using pure code.
Features
๐ฅ Platform - Suppport HTML5 and Alipay miniprogram๐ฎ Graphics - Advanced 2D + 3D graphics engine๐ Animation - Powerful animation system๐งฑ Physics - Powerful and easy-to-use physical features๐ Input - Easy-to-use interactive capabilities๐ Scripts - Use TypeScript to write logic efficiently
Usage
// Create engine by passing in the HTMLCanvasElement id and adjust canvas size.
const engine = new WebGLEngine("canvas-id");
engine.canvas.resizeByClientSize();
// Get scene and create root entity.
const scene = engine.sceneManager.activeScene;
const rootEntity = scene.createRootEntity("Root");
// Create light.
const lightEntity = rootEntity.createChild("Light");
const directLight = lightEntity.addComponent(DirectLight);
lightEntity.transform.setRotation(-45, -45, 0);
directLight.intensity = 0.4;
// Create camera.
const cameraEntity = rootEntity.createChild("Camera");
cameraEntity.addComponent(Camera);
cameraEntity.transform.setPosition(0, 0, 12);
// Create sphere.
const meshEntity = rootEntity.createChild("Sphere");
const meshRenderer = meshEntity.addComponent(MeshRenderer);
const material = new BlinnPhongMaterial(engine);
meshRenderer.setMaterial(material);
meshRenderer.mesh = PrimitiveMesh.createSphere(engine, 1);
// Run engine.
engine.run();
npm
The engine is published on npm with full typing support. To install, use:
npm install oasis-engine
This will allow you to import engine entirely using:
import * as OASIS from "oasis-engine";
or individual classes using:
import { Engine, Scene, Entity } from "oasis-engine";
Contributing
Everyone is welcome to join us! Whether you find a bug, have a great feature request or you fancy owning a task from the road map feel free to get in touch.
Make sure to read the Contributing Guide / ่ดก็ฎๆๅ before submitting changes.
Build
If you don't already have Node.js v15.0.0+ and NPM, go install them. Then, in the folder where you have cloned the repository, install the build dependencies using npm:
npm run bootstrap
Then, to build the source, using npm:
npm run b:all
Links
License
The engine is released under the MIT license. See LICENSE file.