/title_demo

A demo title screen for NES showing 0 sprite hit detection for raster effects.

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NES Title Demo

Status: Unfinished

A demo title screen for NES showing 0 sprite hit detection for raster effects. This project attempts to re-create the effect that Zelda II: The Adventure of Link uses on its title screen. The screen features scrolling text on the top half, with a static graphic display on the bottom. Games like Zelda II and Super Mario Brothers use the 0 sprite to accomplish the scrolling screen with static elements.

While mostly meant as a project for myself, it is heavily commented, so feel free to use it as a resource (I don't guarantee good code or practices). I purposefully added comments explaining registers being used.