Question - to model 3 basic shapes
to run:
mkdir build && cd build
cmake ..
make
./CG-ASS-0
tested on mac, linux
controls...
rotate object: up, down, left, right, ., /
translate object: w, a, s, d, e, r
make camera revolve around object: u, i
translate camera: h, j, k, l, n, m
teleport camera to 3 predetermined coords: x, c, v
cycle through shapes: g
if u want to replicate this, pls use blender to get coordinates of vertices.. much easier ^-^