Pinned Repositories
AlchemyAndImaginaryTime
Simple game prototype where the player can push an object forward and back in time and also use those objects to conjure a new object.
CryWithMe
(CMU ETC BVW Round 5) A VR game with Myo Gesture Band Interaction to bring out emotions from player.
FractalsInUnity
Generating fractal meshes in unity using simple Recursive Function
ImaginaryTime
A game mechanism where the player can use the concept of Imaginary time coupled with the power of Alchemy to complete puzzles.
MarchingCubes
MarchingSquares
Implementation of Marching Squares algorithm for a given map
Procedural-Volumetric-Particles-from-3d-4d-noise
Visual representation of Noise maps, Audio Noise and Image Noise in unity using Shuriken Particles done proceduraly
ProceduralVoxelTerrainGeneration
Simple Simulation of Minecraft in unity
ProceduralWater
Procedural water waves using noise map and meshes in Unity
RunTimeMeshEditor
Basic Sculpting of meshes by deleting and adjusting triangles of a mesh in Unity..
sarveshsvaran's Repositories
sarveshsvaran/ProceduralWater
Procedural water waves using noise map and meshes in Unity
sarveshsvaran/Procedural-Volumetric-Particles-from-3d-4d-noise
Visual representation of Noise maps, Audio Noise and Image Noise in unity using Shuriken Particles done proceduraly
sarveshsvaran/RunTimeMeshEditor
Basic Sculpting of meshes by deleting and adjusting triangles of a mesh in Unity..
sarveshsvaran/ProceduralVoxelTerrainGeneration
Simple Simulation of Minecraft in unity
sarveshsvaran/AlchemyAndImaginaryTime
Simple game prototype where the player can push an object forward and back in time and also use those objects to conjure a new object.
sarveshsvaran/CryWithMe
(CMU ETC BVW Round 5) A VR game with Myo Gesture Band Interaction to bring out emotions from player.
sarveshsvaran/FractalsInUnity
Generating fractal meshes in unity using simple Recursive Function
sarveshsvaran/ImaginaryTime
A game mechanism where the player can use the concept of Imaginary time coupled with the power of Alchemy to complete puzzles.
sarveshsvaran/MarchingCubes
sarveshsvaran/MarchingSquares
Implementation of Marching Squares algorithm for a given map
sarveshsvaran/OpenGLSetup
sarveshsvaran/Quake-2
Quake 2 GPL Source Release
sarveshsvaran/Round3test
(CMU ETC BVW Round 3) A 2player versus LBE where each player tries to get points by "striking" the other opponents target before the opponent.
sarveshsvaran/Spoon-Knife
This repo is for demonstration purposes only.
sarveshsvaran/VRPainterPrototype
A VR Painting game where the player can convert 3d models to 2d sprites and vice versa