/OpenGL-Renderer

Built a basic redering system

Primary LanguageC++

OpenGL Basic Renderer

Created a opengl based renderer for rendering simple objects.
Sphere Stall

Resources:

Screen capture using ffmpeg

ffmpeg -video_size 900x1000 -framerate 25 -f x11grab -i $DISPLAY.0+100,52 output.mp4
ffmpeg -i output.mp4 -vf "fps=10,scale=320:-1:flags=lanczos" -c:v pam -f image2pipe - | convert -delay 10 - -loop 0 -layers optimize output.gif