saul/demofile-net
Blazing fast cross-platform demo parser library for Counter-Strike 2 and Valve's Deadlock, written in C#.
C#MIT
Issues
- 3
- 1
Seeking support for http broadcasts
#120 opened by in0finite - 1
- 2
CSTV http broadcast freezes the program if Internet is disconnected or CSTV server shuts down
#118 opened by in0finite - 1
Breaking Changes (from 0.18.1 to 0.25..1)
#117 opened by laPeregrin - 7
Deadlock no Playerspawn events are firing
#113 opened by Theoya - 2
Unrecognised serializer field: m_nPlatformType
#110 opened by laPeregrin - 1
- 2
Expose Server Classes
#33 opened by in0finite - 2
- 2
- 1
Example of multithreaded parsing
#99 opened by xGuysOG - 1
How to generate updates to schema(s)?
#101 opened by johnpyp - 0
Parallel parsing doesn't work for POV demos
#92 opened by in0finite - 1
- 6
GOTV+ Broadcasting
#53 opened by BeepIsla - 0
Fix hardcoded 64 tick rate throughout parser
#96 opened by saul - 1
Parallel parsing not always utilizing all cpus
#94 opened by in0finite - 0
- 4
Support for POV demos
#85 opened by in0finite - 3
`RoundStartTicks` not available
#73 opened by in0finite - 5
Performance issues
#57 opened by xGuysOG - 2
Multi-threaded parsing
#48 opened by in0finite - 3
- 2
Support new field m_PredictedDamageTags
#82 opened by makhorin - 1
- 0
Seeking is still failing
#76 opened by in0finite - 3
`CBaseCSGrenade.GrenadeCount` is always 1
#71 opened by in0finite - 1
Seeking fails for some demos
#72 opened by in0finite - 1
CSoundEventPathCornerEntity failed to parse
#69 opened by laPeregrin - 2
Player's pawn position is jittering
#27 opened by in0finite - 3
Failed parsing with bloodType
#63 opened by laPeregrin - 1
- 5
PlayerBlind inconsistent and not working
#59 opened by xGuysOG - 1
Demos broken with the latest update.
#60 opened by xGuysOG - 3
Parser is not working after latest CS2 update
#39 opened by in0finite - 1
Pawn position still jittering
#45 opened by in0finite - 1
Can I get player profile picture?
#55 opened by brago671 - 8
- 2
Incorrect round results
#50 opened by in0finite - 4
Seeking support
#47 opened by in0finite - 2
- 9
- 1
InvalidProtocolBufferException
#30 opened by laPeregrin - 1
Silenced weapons are not showing up
#38 opened by in0finite - 2
Unity engine support
#36 opened by in0finite - 1
- 3
Usage from real-time application
#22 opened by in0finite - 7
NativeAOT support
#25 opened by in0finite - 3
CDemoFileInfo command is not invoked
#26 opened by in0finite