A project to research StablexUI.
It runs fine in OpenFL and on all the platforms, macOS, Linux and Windows.
This is common to OpenFL not particularly to StablexUI.
- The blinking cursor is
not available
on CPP targets ! - Searching for a way to show blinking cursor on Other targets
- HAXE 3.4.0
- OpenFL 4.7.3
- Lime 3.7.2
- All is well
- OpenFL 4.5.2
- Lime 3.5.2
- Everything works as expected
- OpenFL set to 3.6.1
- Lime set to 2.9.1
- Now UI is all messed up, not rendering properly
- Tested with a REST call, working fine.
- Tested on Android, it runs fine
- The UI is not same as desktop / required work to fix Android / device UI
- Windows : Ok (Updated to Openfl 4.5.1)
- Linux : Could not compile ( Haxe:3.2.1, Neko:2.1.0, openfl:4.5.1, lime:3.5.1 )
- Mac : Ok ( Haxe:3.2.1, Neko:2.0.0, openfl:4.5.1, Lime:3.5.1 )
Even if you have openFL 4.5.0
set it to openFL 4.4.1
then everything works.
While playing with this library it seems, the library is only good for Flash
and HTML
targets.
In a simple project like this, it fails for Neko
and mac
.
It throws the following errors
malloc: *** error for object 0x102b2eeef: pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
- It works for other target if compiled with -Dlegacy as below
lime test neko -Dlegacy