Test Ocarina of Time scene for fast64.
This repository does not contain any Nintendo-copyrighted code or assets. All textures and other assets were already in the public domain or have been created and are hereby dedicated to the public domain.
- Open this scene in Blender with fast64 (latest version or a particular branch).
- Export the scene over your preferred scene in the decomp (choose a "normal" scene which does not have any hard-coded attributes in the game, such as Link's house).
- Replace scene render function Scene_DrawConfigPotionShopGranny with the contents of
render_function.c
. (Or, replace a different render function and change the scene in Blender to use the one you selected.) - Build the ROM.
- Run the ROM on a flashcart on a real N64 or on an accurate LLE emulator.
- Enter the scene and ensure that all the "paintings" are visible and match their appearance in Blender.