Features • Building/Usage • Crashes • License
- External injector and loader
- Currently supports vanilla and forge
- Open source
- Clone this project.
- Build the loader and injector using CMake.
mkdir build && cd build
cmake ..
cmake --build .
- Build the client using the batch file.
cd ../client
build.bat
- Download the mappings for your desired version.
cd ../mappings
py download.py
- Start Minecraft and run
build/inject.exe
to inject the loader. The loader will automatically load the client into the game.
If Minecraft crashes when the loader is injected, try the following:
- Injecting two or more times will cause the game to crash. This is not a bug, and is caused by the "client" not being detached properly, which redefines the classes.
- Run Minecraft with logging enabled. If it crashes without any logging, then there is most likely a problem with your JNI version. Set the full JNI header and library paths in the
CMakelists.txt
file. - Make sure you are using the correct mappings for your version. For example, if you are using the latest version of 1.8.9, choose "1.8.9 stable 22" in the download script.
- The "client" must be built using the same version of java as the version running the game. You can check your javac version by running
javac -version
. If the version is different, you can change the version by specifying the full path to the javac executable in theclient/build.bat
file.
This project is licensed under the BSD 3 license.