Pinned Repositories
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
ASMCDD
Accurate Synthesis of Multi-CLass Disk Distributions
blog
Broken-Eggs
a 3d game using my basic engine by Directx 9
coma
Convolutional Mesh Autoencoders for Generating 3D Faces
DetectCar
EasySynth
Unreal Engine plugin for easy creation of synthetic image datasets
GPUMarchingCubes
scatnet-0.2
Use Scattering Transform to Shadow Removal in Detect Background and Foreground
TestFull360
Show 360 degree image and videos in unity
sc1991327's Repositories
sc1991327/GPUMarchingCubes
sc1991327/AI4Animation
Bringing Characters to Life with Computer Brains in Unity
sc1991327/ASMCDD
Accurate Synthesis of Multi-CLass Disk Distributions
sc1991327/coma
Convolutional Mesh Autoencoders for Generating 3D Faces
sc1991327/EasySynth
Unreal Engine plugin for easy creation of synthetic image datasets
sc1991327/EcoLearn
Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"
sc1991327/GameDevelopmentToolset
A series of Houdini shelf tools that are geared towards game developers!
sc1991327/geodesign-toolkit-gis-cityengine-integration-tools
This repository contains a series of scripting tools that were created to enable data-driven design to support large-scale scenario planning projects. These tools are intended to integrate GIS and CityEngine to enable the creation of large amounts of 3D content to support urban planning/geodesign projects.
sc1991327/houdini_install_script
Auto install Houdini script for Windows and Linux
sc1991327/ipwithopencv
Automatically exported from code.google.com/p/ipwithopencv
sc1991327/MotionControllerModule1
sc1991327/MotionControllerModule2
The Second Method of an independent VR motioncontroller module as Input. Abstract an interface to Combine the Oculus Touch and SteamVR Controller. Provide an uniform CameraRig and position Anchor for users.
sc1991327/OpenTopoDL
Programmatic access to OpenTopography data via Python
sc1991327/sbe
Advanced Spatiotemporal Background Extractor
sc1991327/sc1991327.github.io
sc1991327/sculptor
sc1991327/SculptorScoketServer
Scoket Boardcast Server for SculptorVR
sc1991327/Swin-Transformer-Semantic-Segmentation
This is an official implementation for "Swin Transformer: Hierarchical Vision Transformer using Shifted Windows" on Semantic Segmentation.
sc1991327/synthetic-silviculture-ue4
An implementation of Synthetic Silviculture in UE4
sc1991327/TB-Networks
sc1991327/testGroundPlane
Use RGBD camera to detect the ground plane
sc1991327/testOpenNI
Use OpenNI 2.2 in visual studio 2013
sc1991327/TestSculptorScoketServer
use to test SculptorScoketServer to use
sc1991327/UE4-Sampler
A projection include multiple of UE4 document examples
sc1991327/UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
sc1991327/umbrellaGame
sc1991327/Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
sc1991327/unreal-pcg-examples
Accompanying project to the Unreal PCG Tutorial series: https://www.youtube.com/watch?v=BqPhdQOweqU&list=PLA03OHAaHgYpo0enf8p-2oEpja3grLOKZ
sc1991327/UnrealSTL
Unreal Engine plugin for importing and exporting STL files
sc1991327/WorldPalette
WorldPalette is a Maya plugin based on the 2015 SIGGRAPH paper, WorldBrush: Interactive Example-based Synthesis of Procedural Virtual Worlds by Emilien A. and others. Our plugin aims to provide an interactive way of synthesizing virtual worlds from example arrangements.